Wednesday, October 1, 2014

Digital Album: Radioatomic


At last, the album is complete. Releasing it in stages has been an interesting process, but I always intended it to be a cohesive work. Ladies and gentlemen, the first 'proper' album by The Manitou since 2008: Radioatomic.

Bandcamp player:

If you're a regular reader of this blog, you'll know that Radioatomic has been inspired by radioactivity and the Atomic Age. Production began in early 2013 and has taken over a year and a half to complete. That isn't to say it was my sole project during that time: two (as yet unreleased) soundtracks were tackled, and a handful of songs that didn't fit the theme are waiting in the wings for the follow-up.

The songs herein range from 'atmospheres' and experimental pieces to synthpop/electropop with a dark edge. They were created with a host of analogue and analogue-modelling synthesizers, virtual instruments, digital sampler software fed with 'found sounds' (field recordings, etc...), and a handful of drum machines and electronic toys (a track-by-track list of these devices can be found in the PDF booklet accompanying the release).

Track listing:
1. March Of The Rads
2. Electro Magnetic
3. Isotopes For All - Part 1
4. U235
5. Isotopes For All - Part 2
6. 96.1 MHz
7. Half Life
8. Global Warning
9. Nibiru
10. Radium Smile
11. Reactor Four
12. Atomic City
13. Cathode Ray
14. Fukushima Fifty
15. 96.2 MHz
16. A Robot In Every Home

These sixteen tracks all but fill an 80 minute CD, but the deluxe digital download on bandcamp includes seven bonus tracks: the single edits of five album tracks, an instrumental version of Half Life, and the electro mix of Atomic City. Thus every track released as part of the series of free singles is included in the package.

Also included is a 30 page .PDF booklet with liner notes, lyrics, and track-by-track artwork and instrument lists. For more detailed commentary on each track I suggest searching this blog for the keyword 'Radioatomic.'

The artists Atomic Shadow and Kraftwerk deserve special mention, as both heavily influenced this album. Specifically, it was #9 by Atomic Shadow that inspired me to browse the Prelinger Archive for public domain film reels, resulting in 'Isotopes For All' and 'Atomic City.' Kraftwerk have been an influence on my music from day one, but during production I realised that their 1975 album Radio-Activity had more than just its subject-matter in common with this project. If you haven't heard it I urge you to follow the link and do so.

Digital Single: A Robot In Every Home


The final free single from the Radioatomic project looks at the bright future promised by the advent of atomic energy that didn't quite live up to expectations. Sure, there were advances in many industries, but where are our personal jet packs, flying cars, and robot butlers? This was my inspiration for A Robot In Every Home.

Bandcamp player:

A Robot In Every Home [single edit] is drastically pruned down from the eight minute album version to serve up the essence of the track. It retains most of the intro, consisting of French horns, found sound, and a snippet of processed audio from a fun little film called 'Leave It To Roll-oh.' I was thinking of old RKO Radio Pictures black & white b-films, complete with a menacing mechanical man. Next come some synthesizer parts, the bulk of which were created with the Novation K-Station this time around. HS-60 is also present, and Gmedia M-Tron choir. The Korg Monotribe was used on the bridge, but that particular part was cut from this version.

Video:


Audio:

Like Radium Smile before it, this song started with the lyrics. Then came the melody as heard on the intro: something to set the tone for the Radioatomic album's 'big finale'. I spent some time last year sampling an electronic game called Parker Brothers' Merlin (see this post) and this seemed a perfect place to use the sounds. As well as the usual DR-550 tom-toms and synthesized percussion, there's the odd found sound in the mix, including a hand-clap with tight reverb recorded in the corner of a concrete foundation, and a pebble being dropped (into a drain pipe, if memory serves).

A Robot In Every Home [electro edit] rather than include the album version on the single I created this alternate mix, which omits the French horns and some of the samples. It has the same shortened bridge as the single edit.

There's currently no video for this track, but it's forthcoming. (updated 12/11/14). This release is twinned with the full Radioatomic album. Stay tuned to the next post for details!

Thursday, September 4, 2014

Digital Single: Radium Smile


My intention was to release the Radioatomic album tonight, to coincide with my birthday. But the booklet and liner notes aren't quite finished. Thankfully, the seventh single from the album was ready to go, so here it is: Radium Smile.


Radium Smile is inspired by the plight of the 'Radium Girls', who unwittingly poisoned themselves working for the Radium Dial Company in the early 1900's. Though the lyrics are tongue-in-cheek, I like to think this pays tribute to them in some small way. Musically, it's one of the poppiest from the new album (insasmuch as I write that sort of thing!). Unusually, the lyrics were written first. Once I had an idea of how I was going to sing it, I programmed a bass arpeggio on the K-Station. That synth provides most of the sounds and melodies. The Roland HS-60 makes a brief appearance on the chorus, and string chords from the Crumar Performer give what is a fairly bare-bones track a bit of meat. All percussion is either created from scratch or sourced from found sounds, with the exception of tom-toms from the Boss DR-550. Most of the sounds had already been added by the time the Korg MS-20 Mini arrived, but I managed to sneak it in on a bit of percussion before the mix-down. AnalogX SayIt provides the computer voice.

Audio:


Video:


I hope to release the album before the end of the month. Stay tuned!

Monday, July 7, 2014

Digital Single: Atomic City


Production on the Radioatomic album has slowed due to summer activities, but hasn't come to a standstill. I present the latest track intended for the album: Atomic City, plus a remix.


Atomic City was a last-minute addition to the album tracklist and slow to crystallize. For a long time it existed only as the treated film clip passages and atmospheric sound effects. It was only when the arpeggios and chorus melody came along that things fell into place. The bulk of the sounds heard here were realised on MS-20 Mini, marking its debut on the album material. The K-Station provides the arpeggios, HS-60 the main melody, and tom-toms were sequenced with the SamplePad as usual.

Video:

Atomic City [electro mix] came about when I sent the original track to my friend and collaborator Jimmy Aaron. He was curious to hear what it would sound like with a 4/4 beat behind it. The notion had also crossed my mind, so I gave it a shot. I turned it into a full-blown electropop track, and added some ideas that didn't make it into the original: such as the cut-up vocals towards the end. The new percussion elements were all created on MS-20 Mini. Also featured is the Lounge Lizard electric piano VST.

Video:

The treated monologue and film clips are taken from the film 'Magic Of The Atom: The Atomic City,' courtesy of the Prelinger Archives.

Saturday, April 19, 2014

Digital Single: Half Life


After a bit of a delay, here is the fifth free single leading up to the Radioatomic album: Half Life. It features a 'proper song' and a couple of experiments I like to call sonic atmospheres.

Bandcamp Player:


Half Life is perhaps my favourite song that I've written for the album. It was written in March of 2013 but not finished until this April. It started out with a basic loop made from a clock sample and a bass note from the Korg Monotribe. I called upon the K-Station for an arpeggio (and a few other sounds) you may recognise from other tracks, as I wanted to give the songs on this album a similar sound and style. The bulk of the lead sounds were made on the Roland HS-60. It wasn't long after I got it that I made this song, and I wanted to 'show it off' as it were. The Yamaha TG-33 also makes an appearance. It's a digital 'vector synth' designed for making evolving pads, but in this case I've just used its lovely bell sound. The drums are Alesis SR-16 samples which were initially programmed via keyboard but redone using the Alesis SamplePad to give them variable velocity and a few interesting frills here and there.

Audio:


Video:

March of the Rads is the earliest track I recorded for Radioatomic. It's essentially an aural journey into a radioactive wasteland. We hear the clicking of a geiger counter, getting faster as the radiation builds, the stark sounds of wind and other strange wiggly noises. I thought I was being clever, only to realise that Kraftwerk already did this in the 70's on the opening track to their album 'Radioactivity.' The geiger sound was realised on K-Station. If you apply a pitch modulation envelope to a sawtooth oscillator you can, with a bit of fiddling, slow the waveform waaaay down until it just becomes a click. Turning it slowly back up produced the backing track, which was then fed through a Danelectro Spring King (spring reverb pedal). HS-60 provides wind sounds and the weird wiggly radiation noise. Monotribe also makes a brief appearance and you can hear some radio frequency sounds towards the end.

Video: (coming soon)

Global Warning while doing research for the album I happened upon this youtube clip, filmed inside Sellafield THORP. At 3:50 you can hear the criticality alarm which sounds perpetually inside the building. I found the whole idea rather creepy and thought it would be a cool experiment to replicate the ambience using synthesizers. The blips were made on the Monotribe through the Spring King. HS-60 and K-Station each provide a layer of filtered noise to emulate the background hum of the industrial building.
 
Video:

Friday, March 14, 2014

Tech Notes: Mastering

A friend of mine was asking me about mastering recently, specifically whether I master my tracks or not, so I explained my methods to him. It occurred to me it might make an interesting blog post.

What is mastering? Essentially it's the final step in preparing audio for the listener's ears. Generally it means taking a finished song and running it through EQ and compression so that it sounds big and beefy like you expect a song to sound on the radio. Now, I have a huge problem with how popular music is mastered these days, so the mastering I apply to my music is minimal at best. I make sure the EQ is how I want it at the mixing stage, and apply only enough compression to the final mixdown to ensure that the overall loudness of each track is roughly the same. No fancy squeezing of the bass, expanding of the mid-range, or sharpening of the high end that could give you papercuts.

When a multi-track mix is finished, the first thing I do is play it back with the VU meter running, so that I can see whether or not the output is clipping. I touched on clipping in another post, but essentially it means audio is going 'into the red' and being cut off (or 'clipped') from the output stereo audio file. If this is happening, the VU meter will tell me exactly how much audio is going above the cutoff point, and I can drag the faders down to compensate. The end result is a clean file with all the audio information present, but a much lower volume than intended. I refer to this as the 'pre-master.'

The pre-master is then loaded into my audio editing program of choice: Sound Forge XP. The first thing I'll do is open the Normalize dialogue and run a scan for two things: the maximum peak level of the audio, and the RMS (overall loudness). If I've done my job correctly, the peak level will be somewhere below 0db (maximum). The RMS will vary depending on how much I've had to lower the volume of the track. It's generally somewhere in the region of -20 to -15db.

Sound Forge: the normalize dialogue box. Note peak level and RMS.
This is the waveform representation of a pre-master from a forthcoming e.p. Note the peaks are not touching the edges of the box. This is good - it means it isn't clipping.

Waveform: pre-master.
The RMS isn't always a reliable way of determining how loud I want the finished track to sound. If a song has no drums, for example, the RMS will come out wildly different compared to one that has. From research and trial-and-error I've determined that an RMS of -15db is a comfortable level for my music. Sometimes this varies from track to track by a factor of up to 5db. Ultimately I rely on my ears for the final judgement.

In order to bump the volume back up to where it should be, without the audio clipping, a compressor is required. This is a bit of software (or hardware) that determines which parts of the audio are clipping when you turn it up, and smooths them out instead of cutting them off drastically like a pair of scissors. The result is much more pleasing to the ear, but care must still be taken not to use too much compression, otherwise your audio will end up sounding like a Ricky Martin record (gasp!), and the waveform will look like a solid blue line, instead of a nice centipede shape.

Sound Forge has several compressor plugins, and they can be puzzling to work with if you don't know the first thing about them. I rely on the tried and true Wave Hammer compressor. Here's a picture of the dialogue box and the preset I use, called 'Master for 16-bit,' which takes all the guesswork out of it.

Wave Hammer: Master for 16-bit.
Inasmuch as I understand it, the first slider is the threshold, or the part of the waveform the compressor is going to lift up by its boot-strings. The second slider is how much attenuation, or squashing, of the peaks is going to occcur. The third is for the overall volume you wish to apply to the track beyond initial compression. If, for example, I've had to pull the volume down severely on the pre-master, I'll experiment with the output gain until I get back at least the amount of volume I took away in the first place.

Waveform: mastered version.

Here is the mastered waveform. You can see it's considerably fatter than the original (by a factor of 5db to be exact), yet you can still see the gaps between peaks: the mark of a successful operation!

Once this is done and I'm happy with the final result, I normalize to 98% (this is just a personal preference, and brings any peaks hitting -0db down to -0.02), and apply fade-ins or -outs if needed. I might also add silence to the end of the track if I think it leads into the next one too soon. Oftentimes I'll have to make adjustments or master a track from scratch if I've got something wrong in the mix, so I've taken to making notes of just how much compression I apply and any other edits I make after the fact.

And there you have it: how a Manitou record is prepared for consumption without making anyone's ears bleed or speakers explode.

Wednesday, February 26, 2014

The Manitou featured on Caliper Music

My single Cathode Ray has been featured on Caliper Music: an experimental music blog. I recommend checking them out if you're into experimental music and 'out there' sounds.