Here's some technical commentary on the tracks from The Mechanicals e.p.:
The Mechanicals (Part 1)
Written
to accompany a scene in a devastated spaceship. I started with the percussion: a hand-clap recorded in an old
concrete loading bay (see this post)
and a piece of 2.5" steel pipe being struck. The former was
pitch-shifted an octave lower. Some minimal piano added bass to
the track, and from there I added several layers of synthesizer. The bulk of the sounds were created on the Novation K-Station and feature two oscillators ring-modulated against each other.
This is best illustrated by the deep bass sound with a wobble to
it, and some of the sounds on the bridge section. The K-Station
is also responsible for the white-noise percussion elements. A second
bass sound, with a delay effect, was provided by the Arturia Minimoog V.
The string sound with the rising attack and slow decay was made on the
Roland HS-60, which seems well-suited to producing this kind of sound. The
rest of the robotic and percussive sounds are sampled from a
modified VTech Talking Whiz Kid, and modified PSS-140 keyboard. This kind of minimal electronic piece was something of a departure for me, and I'd like to write more in this vein.
The Mechanicals (Part 2)
I took an aborted bridge section from Part 1, built on it, and this is the result. I also wanted to illustrate the mechanicals concept lyrically. Since I didn't have to worry about clashing with dialogue, I filled up a lot more space in the mix. The Minimoog V makes a return, playing a different melody, and the K-Station provides most of the other synthesizer parts, including bass and lead sounds. The HS-60 adds a much subtler string sound: the best place to hear it is during the first break, accompanying the choir. EastWest Orchestra provides the choir, backing up three layers of my own voice saturated with reverb. My vocals on the verses are both raw and fed through the K-Station's vocoder. Singing backup is the AnalogX SayIt speech synthesizer, both untreated and fed through a granular plugin called Tweakbench Pudding. On the bridge section are several layers of my voice through the Roland SP-404's ring modulator effect. Modified Speak & Spell and Talking Whiz Kid samples can be heard as percussion and melodic elements throughout. As I wrote this 'on spec,' I was very pleased that parts of it were used in Stevie's Doctor Who production.
Insufficient Data
Written to accompany a scene in an abandoned technological structure on an alien planet. My initial concept was to base the track around humming electricity. To that end, I created a sound on the HS-60 not unlike the 60hz hum made by unshielded equipment plugged into 110volt mains voltage. Several attempts were made to find a suitable accompanying melody before the three-note piano motif and square-wave answering melody (courtesy of the K-Station) presented themselves. I intended to keep the track minimal, but during a percussion session in Fruity Loops I threw all sorts of rhythm elements into the mix that changed the whole feel of the track. These were mostly sourced from the modified Speak & Spell. A few Whiz Kid samples provide some eerie atmosphere on the intro, which I liken to the sounds of ages-old computers running forgotten programs for untold millenia. The timpani/kettle drum is from EastWest Orchestra, and the bass drum (with reverse reverb) is an old staple created on the K-Station. This ended up even more 'outside the box' than Mechanicals Part 1, and I'm very happy with it.
The Mechanicals (Part 2) [End Of The World Mix]
My friend Jimmy 'Jamz' Aaron sent me a rough remix of Mechanicals Part 2 he made by setting it to a new drum and rhythm track. This prompted a collaboration to produce it properly. I took out a lot of the original parts to give his heavier percussion more space. On the 21st of December (Apocalypse Day) I was inspired to add some entirely new synthesizer parts. The repeating melody that comes in under the verse was the first. It clashed somewhat with the original lead line, so I dropped the latter completely. In one of those serendipitous moments, a new lead presented itself and gelled immediately. Some resonant stabs from the HS-60 and some extra percussion elements from Jimmy's camp finished the track off. The entire remix was completed in four days, and both of us were thrilled with the result.
Showing posts with label eastwest orchestra. Show all posts
Showing posts with label eastwest orchestra. Show all posts
Monday, January 28, 2013
Sunday, June 3, 2012
Cover song: My Brother's Time
I finished something? Wonders will never cease. This project was started January 31st and completed May 30th, but it's not like I worked on it full-time over the four-month period. It was done in fits and starts and sometimes languished for weeks at a time. But I'm very pleased with the end result. Here's a behind-the-scenes look at what went into it.
When I learned there was to be a fan tribute to Gary Numan's 1981 album 'Dance,' compiled for the website Numanme.co.uk, I thought it would be great to participate. The entire album, including b-sides and demos, would be recreated by fans from around the globe. I decided early on that the song 'My Brother's Time' inspired me the most to create a cover version (although my favourite from the album is actually 'A Subway Called You').
For those of you who haven't heard it, here's Gary Numan's original:
And here's my version, The Manitou featuring Jimmy Aaron:
My Brother's Time by themanitou
After formulating some ideas, I started recording the various parts as MIDI data. This was initially linked to the EastWest Orchestra plugin's Steinway piano, and Shortcircuit sampler loaded with a music box sample. The concept was to replace the piano and music box by degrees using custom-made synthesizer sounds. The distinctive melody on the chorus was added right away. This, like most of the other synthesized sounds, was realised on the Novation K-Station.
Percussion elements were also added early on. I decided on a bass drum and snare combo I came up with for my (as yet unreleased) soundtrack project. The bass drum came from my Alesis SR-16 drum machine, and the snare from my Yamaha MR-10 rhythm box. All percussion was loaded into instances of Shortcircuit so I could create a complete drum track for the song within the Sonar workstation software. Ride and crash cymbals and some massive tom-toms also came from the SR-16.
In Numan's original, there are percussive sounds which mimic the ticking of a clock. I believe they were produced by recording claves through an effects pedal. I opted to keep the clock motif but use sounds from a real clock, in this case an all-metal alarm clock I recently acquired (I used to dismantle them when I was a kid!) Another percussion element, which punctuates the breaks between vocals, is actually the sound of ice shattering. As a bonus it happened to sound clock-like.
Again dipping into my recent soundtrack experience, I called upon an effect I'm fond of, which involves running an electric guitar through the Roland SP-404's 'lo-fi' effect. This effect mimics lowering the audio bitrate. If you've ever heard a really badly-encoded mp3 you'll know what that's all about. For the layman: high quality digital audio is generally recorded at 24- or 16-bit. Old Atari game systems etc... used 8-bit audio, and a fair few of us 'children of the 80s' understandably have a penchant for that kind of sound, hence the invention of the 'lo-fi' effect. You can dial in as much lo-fi as you want until all you hear is bubbly white noise. Needless to say, I go for somewhere about middle. The result is a strange, buzzy, almost chime-like sound somewhat like a grandfather clock chiming in a rusty shed.
Next to go on was a simple square-wave lead made on the Yamaha CS01 synthesizer. I played a solo of my own devising in place of the saxophone which plays out the original song. The solo proved problematic when interacting with other elements: it clashed with some notes I came up with to accompany the original piano parts. I decided to leave the solo intact and remove a few of the offending notes from the accompaniment. Creating an almost atonal synthesizer patch also helped the sounds 'play nice' with each other, as much as that sounds counter-intuitive.
A descending melody, played on Crumar Performer string synthesizer, was initially going to accompany the choruses. They were busy enough as they were, so I saved the strings to follow the solo which ends the original version. Once the tom-toms were added, it quickly built up to a powerful send off for the song.
Next was bass guitar. The original features the inimitable talents of the late Mick Karn on fretless bass. The only part of his performance I hinted at was a piece of melody on the chorus, played on synthesizer. Aside from a couple of notes during the verses, my bass parts were saved for the outro. I wanted a little more bottom end without competing too much with the piano. Throughout the track I left the piano bass notes in. The music box is also still present where I thought it sounded good.
Early on, I envisioned my friend Jimmy Aaron singing harmony with his distinctive voice on the chorus. I asked him if he was up for it and he said he'd give it a go. Jimmy is one for experimenting with vocal ideas and improvising. Not only did he sing on the chorus for me, but he came up with a simply incredible vocal track for the outro as well. My intention was to leave that part instrumental, but after adding the vocals it didn't sound the same without them. We also toyed with the idea of singing 'aahs' to accompany the solo, but decided against it in the end.
In Jimmy's words: "I'm glad you liked that outro idea, I like it too! :-)) Those bells and the word innocence go so good together. And then 'what's done is done,' a reminder it's the end of the song..." A little glimpse into his thought process when choosing the lyrics. Having worked on a track together in the past, I know my voice compliments Jimmy's best if I sing low. But when it came to following his melody, I realised I couldn't quite hit the low notes if I stayed in key with the first line. I toyed with the idea of singing higher and pitch-shifting the result, and even leaving the first line out altogether, before coming up with a vocal melody I could manage while staying in the lower register. Usually my vocals require a lot of editing: I choose the best parts from the best takes. In this case, the two takes you hear on the outro are unedited.
Rather than follow Numan's original vocal melody for the verses, I decided to wing it. The odd line came out much the same, simply from being ingrained in my memory, but the bulk of it is my own spin on the words. The line that proved trickiest was the first line of verse 2. No matter how you look at it on the lyric sheet, it doesn't fit the music! My vocals are far from perfect but I'm happy with the overall result.
I'm still waiting to hear whether this will be included on the compilation, but as soon as I know, I'll post the details here. Until then, enjoy the song. If you click through to the Soundcloud page, you can download the high-quality mp3 (it's free!) and also check out two remixes I did last year. One is another Gary Numan song, the other by John Foxx - two artists who've been highly influential to me.
When I learned there was to be a fan tribute to Gary Numan's 1981 album 'Dance,' compiled for the website Numanme.co.uk, I thought it would be great to participate. The entire album, including b-sides and demos, would be recreated by fans from around the globe. I decided early on that the song 'My Brother's Time' inspired me the most to create a cover version (although my favourite from the album is actually 'A Subway Called You').
For those of you who haven't heard it, here's Gary Numan's original:
And here's my version, The Manitou featuring Jimmy Aaron:
After formulating some ideas, I started recording the various parts as MIDI data. This was initially linked to the EastWest Orchestra plugin's Steinway piano, and Shortcircuit sampler loaded with a music box sample. The concept was to replace the piano and music box by degrees using custom-made synthesizer sounds. The distinctive melody on the chorus was added right away. This, like most of the other synthesized sounds, was realised on the Novation K-Station.
Percussion elements were also added early on. I decided on a bass drum and snare combo I came up with for my (as yet unreleased) soundtrack project. The bass drum came from my Alesis SR-16 drum machine, and the snare from my Yamaha MR-10 rhythm box. All percussion was loaded into instances of Shortcircuit so I could create a complete drum track for the song within the Sonar workstation software. Ride and crash cymbals and some massive tom-toms also came from the SR-16.
In Numan's original, there are percussive sounds which mimic the ticking of a clock. I believe they were produced by recording claves through an effects pedal. I opted to keep the clock motif but use sounds from a real clock, in this case an all-metal alarm clock I recently acquired (I used to dismantle them when I was a kid!) Another percussion element, which punctuates the breaks between vocals, is actually the sound of ice shattering. As a bonus it happened to sound clock-like.
Again dipping into my recent soundtrack experience, I called upon an effect I'm fond of, which involves running an electric guitar through the Roland SP-404's 'lo-fi' effect. This effect mimics lowering the audio bitrate. If you've ever heard a really badly-encoded mp3 you'll know what that's all about. For the layman: high quality digital audio is generally recorded at 24- or 16-bit. Old Atari game systems etc... used 8-bit audio, and a fair few of us 'children of the 80s' understandably have a penchant for that kind of sound, hence the invention of the 'lo-fi' effect. You can dial in as much lo-fi as you want until all you hear is bubbly white noise. Needless to say, I go for somewhere about middle. The result is a strange, buzzy, almost chime-like sound somewhat like a grandfather clock chiming in a rusty shed.
Next to go on was a simple square-wave lead made on the Yamaha CS01 synthesizer. I played a solo of my own devising in place of the saxophone which plays out the original song. The solo proved problematic when interacting with other elements: it clashed with some notes I came up with to accompany the original piano parts. I decided to leave the solo intact and remove a few of the offending notes from the accompaniment. Creating an almost atonal synthesizer patch also helped the sounds 'play nice' with each other, as much as that sounds counter-intuitive.
A descending melody, played on Crumar Performer string synthesizer, was initially going to accompany the choruses. They were busy enough as they were, so I saved the strings to follow the solo which ends the original version. Once the tom-toms were added, it quickly built up to a powerful send off for the song.
Next was bass guitar. The original features the inimitable talents of the late Mick Karn on fretless bass. The only part of his performance I hinted at was a piece of melody on the chorus, played on synthesizer. Aside from a couple of notes during the verses, my bass parts were saved for the outro. I wanted a little more bottom end without competing too much with the piano. Throughout the track I left the piano bass notes in. The music box is also still present where I thought it sounded good.
Early on, I envisioned my friend Jimmy Aaron singing harmony with his distinctive voice on the chorus. I asked him if he was up for it and he said he'd give it a go. Jimmy is one for experimenting with vocal ideas and improvising. Not only did he sing on the chorus for me, but he came up with a simply incredible vocal track for the outro as well. My intention was to leave that part instrumental, but after adding the vocals it didn't sound the same without them. We also toyed with the idea of singing 'aahs' to accompany the solo, but decided against it in the end.
In Jimmy's words: "I'm glad you liked that outro idea, I like it too! :-)) Those bells and the word innocence go so good together. And then 'what's done is done,' a reminder it's the end of the song..." A little glimpse into his thought process when choosing the lyrics. Having worked on a track together in the past, I know my voice compliments Jimmy's best if I sing low. But when it came to following his melody, I realised I couldn't quite hit the low notes if I stayed in key with the first line. I toyed with the idea of singing higher and pitch-shifting the result, and even leaving the first line out altogether, before coming up with a vocal melody I could manage while staying in the lower register. Usually my vocals require a lot of editing: I choose the best parts from the best takes. In this case, the two takes you hear on the outro are unedited.
Rather than follow Numan's original vocal melody for the verses, I decided to wing it. The odd line came out much the same, simply from being ingrained in my memory, but the bulk of it is my own spin on the words. The line that proved trickiest was the first line of verse 2. No matter how you look at it on the lyric sheet, it doesn't fit the music! My vocals are far from perfect but I'm happy with the overall result.
I'm still waiting to hear whether this will be included on the compilation, but as soon as I know, I'll post the details here. Until then, enjoy the song. If you click through to the Soundcloud page, you can download the high-quality mp3 (it's free!) and also check out two remixes I did last year. One is another Gary Numan song, the other by John Foxx - two artists who've been highly influential to me.
Wednesday, August 17, 2011
Tales Music: 'Evening Descends'
Yesterday I took a break from editing field recordings long enough to finish the first piece of music for Tales of Elves and Trolls. I had a few pieces started before I decided how to approach the soundtrack as a whole, but I had the theme song to guide me (it can be heard in the promo video at the start of this blog).
One thing I'm keen to do with this soundtrack is combine electronic sounds (chiefly created with analog and pseudo-analog synthesizers) with acoustic sounds. I don't necessarily mean acoustic instruments, but any sound produced acoustically. This could be anything from a dripping tap to a metal object being struck. The kind of sounds chosen will vary depending on what I'm trying to convey.
Some pieces will also use orchestral elements, albeit from a virtual orchestra: a VST called EastWest Orchestra Silver (I was going to include a link, but the software appears to be discontinued). I've used this for several years now, chiefly for its grand piano sound and a few violins. It accounts for about 75% of the instruments on the Tales Theme music.
For now I'm only concerned with music that bridges the gap from one scene to another: the transitions. Incidental music that plays during scenes will come later. When a transition appears in the script, I give it a simple title so I have something to work with.
The first transition of Episode 1 I've named 'Evening Descends + The Alarm Rock.' It signifies the passing of time as Agnor and Runkthussle, the Troll Tree Removers, await the setting of the sun. Once it sets they can emerge from their sun shelter and go about their business. In the novel, there's also a line that reads: '... the alarm rock thudded into place ...' Rather than script it as a sound effect, I chose to incorporate it into the transition. So, as the music unfolds, clock-like sounds come in, culminating in the thud of the alarm-rock itself. My trolls are simple creatures, so I imagined that rather than a traditional time-piece they might have something rudimentary built of clockwork and stone.
For some reason, the melody of Evening Descends turned out to be a rising scale. Don't ask me which scale though, as I couldn't tell you. It's accompanied by a sweeping synthesized bass drone which also gives the illusion of rising/falling. These sounds, as well as some rudimentary bass and bass drum sounds were created on my trusty Novation K-Station.
For the 'Alarm Rock' I spent an afternoon in the studio with a breeze block and a stone. I struck both together, scraped one across the other, and also dropped the stone onto the block to capture the resulting percussive sounds. I recorded with two different microphones at once: my Shure SM58 (traditionally used for vocals), and my Buffered XLR Contact Mic. The SM58 was placed in close proximity to the block, and the Contact was sellotaped directly to the surface. I found that the SM58 resulted in sounds that were bright and trebly (is that even a word?) and the Contact gave me duller, bassier sounds. In the track I used a mixture of the two, but favoured those recorded with the Contact mic.
These recordings, or I should say a tiny percentage of these recordings, were loaded into the Shortcircuit VST sampler, and used an octave below their natural pitch to make the clockwork sounds. Shortcircuit v.1 is my sampler of choice since my Akai S1000 developed a fault. It's also free, I might add :)
Interesting though the breeze block was, I realised it sounded a little weak with just a tiny pebble rattling around on it. So for the Alarm Rock thud, I selected the sound of a more sizeable rock from my recent quarry recordings. This was also loaded into Shortcircuit, pitched down somewhat and given a touch of EQ.
This may sound like an awful lot of work for a piece of music only 30 seconds long. But to me, all this fiddly stuff is one of the reasons I create electronic music in the first place: the process. Creating sounds from what amounts to a pile of circuitry, and making the everyday sound otherworldly.
One thing I'm keen to do with this soundtrack is combine electronic sounds (chiefly created with analog and pseudo-analog synthesizers) with acoustic sounds. I don't necessarily mean acoustic instruments, but any sound produced acoustically. This could be anything from a dripping tap to a metal object being struck. The kind of sounds chosen will vary depending on what I'm trying to convey.
Some pieces will also use orchestral elements, albeit from a virtual orchestra: a VST called EastWest Orchestra Silver (I was going to include a link, but the software appears to be discontinued). I've used this for several years now, chiefly for its grand piano sound and a few violins. It accounts for about 75% of the instruments on the Tales Theme music.
For now I'm only concerned with music that bridges the gap from one scene to another: the transitions. Incidental music that plays during scenes will come later. When a transition appears in the script, I give it a simple title so I have something to work with.
The first transition of Episode 1 I've named 'Evening Descends + The Alarm Rock.' It signifies the passing of time as Agnor and Runkthussle, the Troll Tree Removers, await the setting of the sun. Once it sets they can emerge from their sun shelter and go about their business. In the novel, there's also a line that reads: '... the alarm rock thudded into place ...' Rather than script it as a sound effect, I chose to incorporate it into the transition. So, as the music unfolds, clock-like sounds come in, culminating in the thud of the alarm-rock itself. My trolls are simple creatures, so I imagined that rather than a traditional time-piece they might have something rudimentary built of clockwork and stone.
For some reason, the melody of Evening Descends turned out to be a rising scale. Don't ask me which scale though, as I couldn't tell you. It's accompanied by a sweeping synthesized bass drone which also gives the illusion of rising/falling. These sounds, as well as some rudimentary bass and bass drum sounds were created on my trusty Novation K-Station.
For the 'Alarm Rock' I spent an afternoon in the studio with a breeze block and a stone. I struck both together, scraped one across the other, and also dropped the stone onto the block to capture the resulting percussive sounds. I recorded with two different microphones at once: my Shure SM58 (traditionally used for vocals), and my Buffered XLR Contact Mic. The SM58 was placed in close proximity to the block, and the Contact was sellotaped directly to the surface. I found that the SM58 resulted in sounds that were bright and trebly (is that even a word?) and the Contact gave me duller, bassier sounds. In the track I used a mixture of the two, but favoured those recorded with the Contact mic.
These recordings, or I should say a tiny percentage of these recordings, were loaded into the Shortcircuit VST sampler, and used an octave below their natural pitch to make the clockwork sounds. Shortcircuit v.1 is my sampler of choice since my Akai S1000 developed a fault. It's also free, I might add :)
Interesting though the breeze block was, I realised it sounded a little weak with just a tiny pebble rattling around on it. So for the Alarm Rock thud, I selected the sound of a more sizeable rock from my recent quarry recordings. This was also loaded into Shortcircuit, pitched down somewhat and given a touch of EQ.
This may sound like an awful lot of work for a piece of music only 30 seconds long. But to me, all this fiddly stuff is one of the reasons I create electronic music in the first place: the process. Creating sounds from what amounts to a pile of circuitry, and making the everyday sound otherworldly.
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